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29 January 2006

LA City Attorney takes action against non-existent secret virtual pixel toon porn ... board member Kaczynski bails

Click, maybe the bikini babes will get bigger.
Screenshot from the video game Grand Theft Auto:
San Andreas
This is probably not from the
secret-code hidden part of GTA:SA,
the young women are wearing some clothes and
are not
actually having virtual toon teen pixel
porn mindless meaningless
They're just hanging around under a Southern
superhighway. The bikini babes
are composed entirely of zeroes and ones and
electrons and tiny electromagnetic zones
and binary integers; they are hot and sexy
Platonic Objects who do not exist in the same
Reality with you or with me or with
U.S. Senator Hillary Rodham Clinton.
GTA:SA is a game where players steal fast cars

and shoot guns during high-speed police chases.

The Associated Press
(pickup from The Age, Australia)
Saturday 28 January 2006

Los Angeles sues
"GTA: San Andreas"
over hidden sex

The makers of the video game Grand Theft Auto: San Andreas are being sued for allegedly hiding pornographic material in the game, officials said.

Los Angeles City Attorney Rocky Delgadillo said today his office sued game developer Rockstar Games and its parent company, Take-Two Interactive, for allegedly violating the state's business code by making misleading statements in marketing the game and engaging in unfair competition.

The game, released in October 2004, features characters who commit crimes such as murder, drug dealing and pimping. The game also had an embedded "mini game" in which characters could engage in explicit sexual acts.

The lawsuit alleged that the companies violated state law by failing to disclose the presence of the sexual content. The industry board which rates video games gave it a mature rating but would have given it an adults only rating if it knew of the explicit content, Delgadillo said.

A telephone call made after business hours to a Take-Two spokesman in New York was not immediately returned.

The game's rating was later changed and retailers, including Wal-Mart Stores Inc, Target Corp and Best Buy Co, pulled copies from their store shelves.

The game was re-rated after more than 12,000,000 units had been sold, generating about U$600,000,000 (Aus $799,470,000) in retail sales. The city attorney's office estimated that more than 200,000 units have been sold to date in California, generating more than U$10,000,000 ($A13.32 million) in retail sales.

"Businesses have an obligation to truthfully disclose the content of their products -- whether in the food we eat or the entertainment we consume," Delgadillo said.

The lawsuit was part of an ongoing investigation into the marketing of video games, authorities said. City attorneys are requesting that Take-Two and Rockstar give up part of their profits and take action to ensure that full disclosure is made to consumers about the content of their video games.

- 30 -


from Bloomberg News Service story in Los Angeles Times, Friday 28 January 2006:

Take-Two board member Barbara Kaczynski quit over indecent images that appeared in "Grand Theft Auto" games and management's responses to her concerns, according to a letter filed Wednesday with the Securities and Exchange Commission.

Shares of Take-Two fell 73 cents to $17.03. They have dropped 27% in 12 months.

- 30 -


Take-Two Interactive Software, Inc.
Appoints Barbara A. Kaczynski
to its Board of Directors

Ms. Kaczynski To Chair
Take-Two Audit Committee

New York, NY - July 27, 2004 - Take-Two Interactive Software, Inc. (NASDAQ: TTWO) announced today the appointment of Barbara A. Kaczynski to the Company's Board of Directors. Ms. Kaczynski was most recently Chief Financial Officer of the National Football League (NFL) and has experience with media, entertainment, advertising and technology companies. Ms. Kaczynski will chair Take-Two's Audit Committee and assumes an important role as an independent director and financial expert as defined by the Securities and Exchange Commission.

Richard Roedel, Chairman and Chief Executive Officer, stated, "We are very pleased to have Barbara join our Board. With her knowledge of current financial requirements and corporate governance trends, I am confident she will make significant contributions to Take-Two. We look forward to working with Barbara and benefiting from her expertise and insight."

As Chief Financial Officer of the NFL, Ms. Kaczynski directed the operations of the finance, treasury, budgeting, planning, internal audit and information technology organizations of the NFL, reporting directly to Commissioner Paul Tagliabue. In her capacity as Chief Financial Officer, Ms. Kaczynski played an integral role in supporting the activities of the NFL's Finance and Audit Committees. These activities included developing financial strategies and advising the NFL's executive guiding bodies on financial and governance matters.

Prior to the NFL, Ms. Kaczynski held several senior financial positions as Chief Financial Officer at Netpliance, Inc.; Chief Operating Officer and Chief Financial Officer at Adsmart Corporation, a subsidiary of CMGI, Inc.; and Vice President of Finance and Controller for Time, Inc., where she spent almost 10 years. Ms. Kaczynski, a CPA, began her career at Price Waterhouse in New York and earned an MBA in Finance from New York University's Stern School of Business Administration.

The addition of Barbara Kaczynski to the Take-Two Board increases the number of directors to eight, including six independent directors and two Take-Two senior executives.


About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation® game console, PlayStation®2 computer entertainment system, Xbox®, Nintendo GameCube™ and Game Boy® Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, Gathering and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Vienna, Milan, Sydney, Breda (Netherlands) and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO.

For more corporate and product information please visit our website at

All trademarks and copyrights contained herein are the property of their respective holders.

Safe Harbor Statement under the Private Securities Reform Act of 1995: This press release contains forward-looking statements made in reliance upon the safe harbor provisions of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws. Such forward-looking statements are based on the beliefs of our management as well as assumptions made by and information currently available to them. The Company has no obligation to update such forward-looking statements. Actual results may vary significantly from these forward-looking statements based on a variety of factors. These important factors are described in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2003 and on Form 10-Q for the quarter ended April 30, 2004 in the section entitled "Cautionary Statement and Risk Factors".


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